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Geek-Crafted Narrative and Game Design since 2004

Creating stories, writing dialogue, shaping systems, casting actors, doing voice over, consulting on projects, and whatever else. In short: here to help.

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About

About Me

I've been working on narrative, design, and writing for games and tabletop content for over 20 years, in both the AAA and indie space, across an array of settings and genres. In 2022, I - along with creators Wren Brier and Tim Dawson - won the BAFTA in Narrative for Unpacking, on top of nominations for numerous other awards.

In 2019 I founded the Tiamat Collective, a company dedicated to supporting fellow creatives in finding compelling work and creating exciting experiences, and in 2023 I started the podcast "FrieNDA" with my friend and colleague Mike Stout to talk with fellow game developers about the disciplines of narrative and design (and to have fun while we're at it). I've taken part in numerous panels and discussions for events like PAX and LudoNarraCon, and been lucky enough to act as an advisor for students at my alma mater, Macalester College, as well as mentoring via IGDA programs.

I live in Seattle (where my hobbies include gardening, cooking, boozecraft, pyrography, and anything else befitting a Pacific Northwest forest gremlin), but have a huge amount of experience working remotely across all kinds of time zones. I deal with three cats on a daily basis - and if I can wrangle those goofs, I can handle your project. Let's see what I can do for you.

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copyright 2026 Annie VanderMeer

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