Portfolios
For specialized samples, such as comedy or branching writing, please contact me.
Design
Overviews of past game design work.
Writing
Samples of writing in easy-read
or playable format.
Fiction
Short stories and scenes inspired by projects and proposals.
(Inspired by work for Guild Wars 2)
The tribunes of the Ash Legion get a visit from a mysterious stranger - who is more than what she seems.
(short story & adaptation to scene)
A soldier on leave from the war tries to get a drink and faces some unique problems.
(Inspired by spec work for Arkham Horror)
A confrontation in the woods leads to revelations both shocking and horrific.
(Inspired by a developer test)
A pair of hooligans waiting for a safecracker air some grievances (and have a snack).
(Inspired by work for Legend of the Five Rings)
The son of a leader learns a lesson even his tutor had not foreseen.
Interactive
Short playable (via Twine) examples of branching dialogues in various genre types.
(will open in separate window)
High Priestess
(Real-World, Drama)
A Persona-style Social Link - learning from a former tennis star gives lessons for both student and teacher.
(Inspired by spec work for Industries of Titan)
The true cause of the greatest catastrophe ever known is far closer to home than we imagined.
Tourist Trap
(Real-World, Romance)
A reluctant tourist is dragged to a boring location and instead finds a handsome surprise.
Clown
(Real-World, Thriller, Dark Humor)
A small-town murder brings out a pair of federal agents, but their questioning seems to hit a wall...
Aimee
(Post-Apocalyptic, Horror)
In the post-apocalyptic, zombie-strewn wasteland of central Texas, a scavenging party comes across a scared young woman with a gun.
Survival
(Fantasy, Horror)
A trio of people are caught by a terrible curse, but is it - and are they - really what they seem?